DEMO SUPPLY / THE PUBLISHER’S RESEARCH DESKPERMISSION · COVERAGE · DELIVERY
Demo SupplySourcing research for US-facing publishers
Scope a shortlist

12Next steps

Stage 3: Which sourcing routes deserve a bounded comparison?

Compare the routes that can meet the brief; do not begin with the largest advertised catalogue. The examples below show different commercial and operational starting points.

Route and qualification lead What the public evidence establishes Your next qualification question
Studio-supported demos: Playin Its affiliate page provides demo embedding examples, game data and studio assets. (playin.com) Which titles, territories, domains and promotional uses are covered for this publisher?
Publisher-focused platform: First Look Games Its publisher service is advertised as free, with website registration and account approval. Its EULA limits use and requires attention to studio-specific restricted markets. (firstlookgames.com) Which required demos are eligible for our named websites and US audience under the current studio profiles?
Hosted demo distribution: Slots Launch It markets WordPress integration, API access and direct embeds, with game-load request allowances. (slotslaunch.com) Can you evidence the relevant rights, territorial scope, supported launch method and account-specific commercial terms?
Original browser-game licensing: MarketJS Its FAQ distinguishes fixed-fee compiled files from subscription links; the standard licence is for one domain, with custom multi-domain arrangements available. (marketjs.com) Will the actual games satisfy our editorial need, and what hosting, modification and maintenance rights are included?
Operator-oriented aggregation: EveryMatrix Its aggregation offering is presented to operators. That page alone does not establish an independent publisher demo proposition. (everymatrix.com) Do you serve this demo-only publisher use case, and can you provide a suitable agreement before technical evaluation?

A useful distinction: First Look Games’ EULA permits specified promotional and review uses, prohibits sublicensing and addresses restricted markets through individual studio profiles. A platform-level approval therefore should not replace the studio-level eligibility check. (firstlookgames.com)

How do you turn a catalogue into usable coverage?

Build a sequential catalogue reconciliation:

Advertised records → distinct games/configurations → editorially relevant candidates → documented rights and territory eligibility → tested candidates → approved live titles.

Use consistent identifiers and count an exclusion only once at each step. Preserve meaningful configuration differences; do not count language records as additional editorial coverage unless that distinction matters to the brief.

Catalogue freshness and metadata checklist

  • [ ] Match studio, supplier ID, title and version/configuration.
  • [ ] Separate the game’s release date from the metadata record’s update date.
  • [ ] Identify pre-release material and publication restrictions.
  • [ ] Record the source for mechanics, RTP and other review-critical attributes.
  • [ ] Ask for confirmation where the demo cannot be matched confidently to the reviewed version.
  • [ ] Record withdrawal status, replacement IDs and the last successful eligibility check.
  • [ ] Keep untested titles outside the tested-availability total.
  • [ ] Rank missing must-haves separately from missing long-tail titles.

Playin specifically asks reviewers to wait until games are in their final, complete state. That is a concrete reason to distinguish early access from review-ready content rather than equating freshness with publishability. (playin.com)

Stage output: a comparable supplier matrix, a prioritised coverage backlog and a defined pilot catalogue.

Stop condition: the supplier cannot establish eligibility for launch-critical titles. Either reduce the editorial promise or change the sourcing route.

Sources cited on this page

  1. playin.complayin.com
  2. firstlookgames.comfirstlookgames.com
  3. slotslaunch.comslotslaunch.com
  4. marketjs.comwww.marketjs.com
  5. everymatrix.comeverymatrix.com
  6. firstlookgames.comfirstlookgames.com