Copyright on the Internet
Who: US Copyright Office, Learning Engine video series.
Where: Official companion page introducing the video.
Date: The companion article was published on 4 December 2019; a separate video-upload date was not verified.
Evidence basis: Copyright Office description, published through the Library of Congress. (blogs.loc.gov)
Key takeaways: The video explains steps for obtaining permission before using another person’s work and addresses common mistakes concerning online copyright. Its value here is foundational: it directs attention to permission rather than treating discoverability as authorisation. (blogs.loc.gov)
The Library of Congress separately explains that making a work available online does not make it freely reusable. Whether a proposed use is permitted depends on copyright status, permission and any applicable exception—not simply whether the material is accessible. (loc.gov)
Our suggested buyer application: Before asking “how do I embed this demo?”, prepare a request covering:
- The contracting publisher and named domains.
- The games, versions and associated promotional assets required.
- Whether access involves an iframe, external link, hosted files or redistribution.
- The intended US audience and any additional territories.
- Placement beside reviews, advertising or affiliate links.
- Duration, withdrawal notice and what must happen after termination.
Ask a distributor to identify the basis on which it can authorise your proposed use. Keep the response attached to the relevant games and domains in your rights register.
What it does not establish: This is not a slot-specific licensing tutorial or a legal determination about a particular iframe. Use it to improve the permission request; obtain advice on ambiguous rights and proposed exceptions separately.