An API and an iframe often solve different problems: the API supplies catalogue or launch information, while the iframe displays the remotely hosted game. Ask which functions the supplier’s API actually provides rather than treating “API versus iframe” as a complete architectural choice. Slots Launch explicitly describes its catalogue API as a synchronisation service, not a live source for every visitor page load. (docs.slotslaunch.com)
A proposed publisher architecture is:
- Import permitted metadata into your own catalogue.
- Maintain stable internal IDs and supplier mappings.
- Synchronise changes on the supplier-supported schedule.
- Apply rights and audience eligibility before presenting a launch control.
- Generate any required production launch authorisation through your backend.
- Render the supported game container.
- Record launch outcomes and provide a fallback.
Keep server secrets out of browser code. Slots Launch’s documentation distinguishes its URL-visible API key from its server-only secret and warns against using catalogue calls as a live page-load dependency. (docs.slotslaunch.com)
For a small editorial catalogue, ask whether direct embeds avoid an unnecessary full-catalogue import. For a large publishing group, ask about incremental updates, retirement events, stable identifiers and exportability.
Finally, establish what is available now: First Look Games’ API page currently reports temporary unavailability during upgrades. An advertised API is not the same as production-ready access for your launch date. (firstlookgames.com)