DEMO SUPPLY / THE PUBLISHER’S RESEARCH DESKPERMISSION · COVERAGE · DELIVERY
Demo SupplySourcing research for US-facing publishers
Scope a shortlist

01Direct questions

18. How should I measure demo slot game load time?

Measure from the visitor’s launch action to a defined playable state, and report failures alongside timing. Do not substitute wrapper-page speed or an iframe load event for game readiness. MDN documents that an iframe’s load event can fire even when its content fails to load. (developer.mozilla.org)

Use a proposed event model:

Event Meaning
Launch requested Visitor activates the play control
Authorisation completed Your launch service returns a usable response
Frame navigation started The browser begins loading the game container
Game ready A documented supplier signal or approved observation establishes playability
First interaction completed A permitted test action produces the expected response
Failed, timed out or unobservable The attempt cannot be recorded as confirmed success

Keep consent or age-check time visible as a separate segment where relevant. Otherwise, one supplier may appear slower simply because the measurement includes a different visitor journey.

Recommended reporting:

  • Confirmed successful launches divided by all eligible launch attempts.
  • Failure and timeout counts by reason.
  • Unknown or unobservable outcomes, separately identified.
  • Median and tail timing for successful launches, with the sample size.
  • Results split by device, browser, network, location and consent state.

Do not discard failed attempts from the operational picture. A fast median among successful launches can coexist with an unacceptable failure rate.

Sources cited on this page

  1. developer.mozilla.orgdeveloper.mozilla.org